Autodesk Maya 2012 -Win x86 x64 แผ่นเต็มพร้อม Crack+Key
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Autodesk officially announced new version of Maya - Maya 2012. Products of 2012
line have release date set to April ( rumors says 8th ), and while we waiting for it - I
propose to take a look on what's new will be in Maya 2012. New version, as
expected, introduces a couple of new features and enhancements of tools,
including those that first was introduced in Maya 2011, and some of them are really
exciting ( enhanced Viewport 2.0, for example ).
Autodesk Maya 2012 New Features
Key New Features in Autodesk Maya 2012 Software
Viewport 2.0 Enhancements — Now offers full-screen effects: motion blur,
depth-of-field and ambient occlusion, component and manipulator displays, batch
rendering capabilities and a high-performance API (application
Node-Based Render Passes — Ability to create and edit node-based
representations of render passes and render the composited output directly
using the mental ray renderer.
Editable Motion Trails — Edit animation directly in the viewport, without
the need to switch context to the graph
Sequencer Enhancements — A Sequencer Playlist with a configurable
spreadsheet view to reorder clips, edit In and Out points and change camera
assignments; as well as support for multi-track audio and the ability to output
multiple shots as a single sequence for easier game cinematic rendering or
export to a games engine.
Substance Smart Textures — A library of 80 dynamic, animatable and
editable resolution-independent Substance smart textures and filters with a tiny
disk space footprint. Textures can also be converted to bitmaps for
rendering or baking purposes.
Craft Animation Tools — Four new camera rigs from the Craft Director
Studio animation tool to create believable, complex camera movements that mimic
real-world setups and four pre-rigged models (two cars and two airplanes) to
more easily simulate vehicle motion, terrain recognition, previsualization
and in-game cinematics.
New Simulation Options — Incorporates the multithreaded NVIDIA PhysX
engine* for static, dynamic and kinematic rigid-body simulations directly in the Maya
viewport and the Digital Molecular Matter plug-in for shattering simulations from
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